with these three broad streams of
discussion. This forum is intended to
be a place for a sustained and balanced
dialogue on these educational issues in
HCI with ongoing contributions from
educators, students, practitioners,
researchers, and employers alike. As
a community, we collectively have a
wealth of knowledge and wisdom on
what has worked historically in HCI
education, on where HCI education
stands today, and on where we need
or would like to see developments,
as well as how we can manage and
leverage the inherent multidisciplinary
and evolutionary nature of the field.
My hope is to make this forum a
venue for everyone in the community
to articulate their experiences and
opinions toward developing a shared
holistic understanding of HCI
education today and for the future.
Please join me in this endeavor and
allow me the privilege of showcasing
your thoughts around HCI education.
1. Grudin, J. A moving target: The evolution
of human-computer interaction. In
Human-Computer Interaction Handbook
(3rd Edition). J. Jacko, ed. Taylor &
Francis, Ltd., Boca Raton, FL, 2012.
2. Carroll, J. M. ed. HCI Models, Theories, and
Frame works: Toward a Multidisciplinary
Science. Morgan Kaufmann, Amsterdam,
3. Cockburn, A. and Bell, T. Extending
HCI in the computer science curriculum.
Proc. of the 3rd Australasian Conference
on Computer Science Education.
ACM, 1998, 113–120; http://doi.
4. Faiola, A. The design enterprise:
Rethinking the HCI education paradigm.
Design Issues 23, 3 (2007), 30–45.
5. Churchill, E. F., Bowser, A., and Preece, J.
Teaching and learning human-computer
interaction: Past, present, and future.
Interactions 20, 2 (2013), 44–53; http://
6. Hewett, T. et al. ACM Curricula for
Human-Computer Interaction. 1992;
Sukeshini Grandhi is an assistant
professor in the School of Education and
Professional Studies at Eastern Connecticut
of less translatable training skills to
environments that aren’t face-to-face?