Pita debit a nos milicietur, ets
inctatur sitatiasi que conse
tori volori nonseque nihillicto
nest, corum hil inum arunt.
8 DEMO HOUR
12 WHAT ARE YOU READING?
14 HOW WAS IT MADE?
16 DAY IN THE LAB
Atmo is an interactive environment developed for an oncology
hospital. It gives children the experience of physically
entering the fantastic world of bedtime stories. Children
can collect a book from the hospital library and place it on a
scanning table. Then, the environment transforms specific to
the story. Footsteps are registered and trigger story-specific
ambient sounds. Story characters begin talking to them from
within the light spheres on the floor. Bedtime stories come
to life, making the hospital a friendly and exciting place,
encouraging children to move around and explore, make new
friends, and exchange stories with each other.
Ellis Bots, Karst Brummelhuis, Marcel Gleeson,
Noëlle Lugtenburg, Joëll Magr, Michael Probyn, Nigel Smink,
Rosa Storm, and Eva Zillen, Delft University of Technology
Aadjan van der Helm ( a.j.c.va
Tomasz Jaskiewicz of Delft University of Technology, and
Sara Ferrari of Sara Ferrari Design served
as coaches for the Atmo project.