what is socially appropriate.
”Nodes” were upset, betrayed,
embarrassed, left vulnerable
when their actions and associations were rendered visible,
and broadcast beyond their
intended or imagined audiences. All because an easy flip
of the switch made connections
where technically possible,
bridging the gaps that were perhaps socially desirable as gaps.
Ironically, one of the downsides
of an integrated technical network is the potential resultant
instability of the social network
itself. That is, human beings
take a while to develop social
norms that enable and preserve
their social connections; having
a sudden disruption issued from
afar and rippled through the
system in a flash can be seriously damaging and can take
time to repair.
Twitter visualization by Daniel Lee
How could the snafus men-
tioned here have happened?
Truly understanding this
requires a post-structuralist
approach, which basically states
it is necessary to study both the
object itself and the systems of
knowledge that produced the
object. Crudely, I would say the
“systems of knowledge,” that
is, the way of thinking that led
to these errors, were ones that
privileged simplified ideas and
simplistic business impera-
tives over any concern for or
understanding of human social
engagement. Developers are
excited about the hard technical
problems but also the relatively
easy control a graph (again,
once we have the computational
power) can give. Entrepreneurs
and media strategists are gog-
gle-eyed for the potential audi-
ence “reach” and the bucks that
can be made. I realize I sound
cynical, but perhaps being
cynical is also being realistic in
this case. There is no judgment
here just a perspective on the
nature of the forces involved. I
confess, though, I expect design-
ers to know better. To be clear,
there were plenty of people who
argued against what happened
in both these cases. But the pre-
vailing logic was “let’s go ahead.”
So, how could this have been
prevented? First, there needs
to be a deeper culture of social
that is understood within these
organizations—and that means
more than social as node con-
nections, but rather a “social”
steeped in a deeper understand-
ing of what the technology is
and how it fits into people’s
everyday lives. Second, there
needs to be a concomitant shift
in the way in which design
decisions are elaborated and
business decisions are made.
The evaluation methods used
when testing ideas are clearly
flawed. The media reported tri-
als and lab tests occurred prior
to changes to Facebook and the
launch of Google Buzz. Testing
in a lab on a small scale and/
or testing on oneself (known
as “eating your own dogfood”)
can yield results that are often
limited and sometimes falla-
cious. On the first point, it has
been argued we are witnessing
a fundamental shift in human
sociality because social net-
working technologies operate
on a scale heretofore unseen
and unimagined. But the argu-
ment can sometimes change:
Prior understandings of human
social relations from work on
social technologies can’t offer
insights because of this shift in
scale. But then, these technolo-
gies are tested in lab studies?
What happened to “scale makes
it all different?” The counter
argument to this is “bucket”
tests, in which a random sample
of users are presented a new
experience and the results of
that limited release are evaluated, sometimes in a side-by-side comparison with other
“buckets” (for those with an
experimental training, think
of buckets as experimental
conditions). This way, testing
on the Web itself can generate
thousands, millions, and tens of
millions of results from which
one can arguably generalize and
predict more effectively. Can
you tell the effect on a social
network with a “bucket test”?
No, because a bucket is bounded
and a social network is not.
Now let’s address the “eat
your own dog food” model.
Geeks, computer scientists,
and mathematicians who love
networks are not good people to
assess your social-networking
products. And I include in this
people who may not be formally
trained in these disciplines but
who are immersed (like fish in
water) in cultures where these
disciplines dominate every
day— that is, people who work
with geeks, computer scientists,
and mathematicians (which
would be me). Why? Because
we operate simultaneously
in user and evaluator mode,
John Dewey, in his “Critique of
Abstraction: The Intellectual
Life as a Tool,” makes the distinction between primary and
secondary experience. Primary
experience is a subjective relationship to external objects
that are sensory—emotive,
psychological, physical—but
not reflected upon. They are
experienced. Most of life is con-
• A social network
graph of tweet
replies from
October 14th to
December 11th,
2009. The more
lines you have,
the more replies
you sent to dif-ferent users.
September + October 2010