IDENTITY
PAST
PRESENT
FUTURE
Nostalgic
Fondness for who
we thought we
were or for
experiences
we have had
Definitive
Belief in who
we are and
the community
to which we
belong
Aspirational
Desire for who
we want to be
and the ideals
we want to hold
in the future
AFFINITY
September + October 2010
interactions
break that down into tenses of
time: past, present, and future.
Affinities based on self-image
come in the same three tenses.
Affinity may be nostalgic (past
tense) and relate to who we
thought we were or a fondness
we have for past experiences. It
can also be definitive (present
tense) and help us communicate
who we are and to which community we belong. And affinity
may even be aspirational (future
tense) and allow us to project
who we want to be and our ideals for our future. Thinking
about identity in these three
tenses helps us to better understand this type of affinity and
how it impacts our designs.
A few examples of nostalgic
affinity come to mind when
thinking about brands and pub-
lic personas. My brother (in his
late 30s, an established English
teacher, and pursuing a sec-
ond master’s at Harvard) has
a poster of Walter Payton, the
record-holding Chicago Bears
running back from the 1970s
and 1980s, tacked to the wall of
his Cambridge apartment. To
my brother, the poster repre-
sents a simpler, more innocent
time from childhood, when our
minds were filled only with
pretending we were our sports
heroes, jumping over the back
of a couch as if it were a pile of
Green Bay Packers at the goal
line—not with the troubles of
adult life, like jobs and relation-
ships. The pervasiveness of Hello
Kitty paraphernalia targeted at
high-end consumers (the Pink
Ceramic Diamond Hello Kitty
watch retails at Neiman Marcus
for $2,900) is another example of
the same nostalgic drive.
Definitive affinity is not exclusive to industrial design but
relates to other design as well.
Aspirational affinities are also
an important type of affinity
based on identity. This type of
affinity allows us to project who
we want to be and our ideals for
our future. The online dating
site eHarmony is a particularly
explicit example in the interaction design sphere. This website
and service offers a “
compatibility matching system” to
help singles project their values
system, character traits, and
personal interests (all of which
may or may not be accurate),
with the hopes of finding meaningful romantic relationships. A
second example is Twitter and
Facebook, which allow us to
communicate what we are about
to experience. One element of
these offerings relates directly to
aspirational affinities: The ability to select what we broadcast
about ourselves—in contrast
to what we decide to censor—
allows us to project an exact
image. The pooling of followers
and friends that both Twitter
and Facebook afford, and again
our control over who we do (and
do not) associate with, also helps
us refine the image we want to
project, based on the inclusion or
exclusion of others. All of these
services allow us to be someone
we aspire to be in a community
to which we desire to belong.
But the emotional connections
wrapped up in these affinities
are very challenging to include in
a typical human-centered design
approach. This is true for a number of reasons. To start, emotions
in general, and often the most
important ones, link to past
experiences that may be distant
and difficult to recall. And even