The ACM Symposium on Virtual Reality Software and
Technology (VRST) is the premier international symposium for
the presentation of new research results, systems and
techniques among researchers and developers concerned with
augmented, virtual and mixed reality (AR/VR/MR) software and
technology.
Call for Papers and Sponsors
Authors are invited to submit papers of no more than 10 pages for full-paper
and 4 pages for short-paper with 2-column "teaser" figures on the front page.
Papers and poster abstracts are should be prepared with the "sigconf" ACM
template style. The ACM article template packages (La TeX and Word) are
available from: http://www.acm.org/publications/proceedings-template
August 15, 2018 (23: 59 PST)
Papers with all material submission deadline
September 1, 2018 (23: 59 PST)
Posters and demos submission deadline
September 25, 2018
Author notification for papers, posters and demos
October 1, 2018;;;;
Camera-ready papers, posters, and demos due
November 28 - December 1, 2018
Conference in Tokyo, Japan
• VR/AR/MR(=XR) technology and
devices
• Advanced display technologies and
immersive projection technologies
• Low-latency and high-performance XR
• Multi-user and distributed XR
• XR software infrastructures
• XR authoring systems
• Human interaction and collaborative
techniques for XR
• Input devices for XR
• Tracking and sensing
• Multisensory and multimodal system for
XR
• Haptics, smell and taste
• Audio and music processing for XR
• Brain-computer interfaces
• Computer graphics techniques for XR
• Computer vision techniques for XR
• Modeling and simulation
• Real-time rendering
• Real-time physics-based modeling
• XR applications (e.g. training systems,
medical systems, serious games...)
• Avatars and virtual humans in XR
• Tele-operation and telepresence
• Performance testing & evaluation
• Multi-user and distributed XR
• Locomotion and navigation in virtual
environments
• Perception, presence, virtual
embodiment, and cognition
• Teleoperation and telepresence
• Ethical issues in XR
• Physically based rendering for XR
• Computer animation for XR
• Sound synthesis for XR
• XR for fabrication
The VRST 2018 offers exhibitors and sponsors an opportunity to showcase
their company's products, attractive demos and innovative solutions at the
symposium. Please refer to the conference web-page for information about
singing up to become an exhibitor or sponsor at VRST 2018.
The VRST brings together the main international research
groups working on AR/VR/MR, along with many of the world’s
leading companies that provide or consume AR/VR systems.
The VRST 2018 conference will be held in Tokyo, Japan,
hosted by Waseda University, from Wednesday, Nov. 28th to
Saturday, Dec. 1st, 2018.
VRST 2018 welcomes submissions of research papers that relate (but not
limited) to topics given below.
Extended versions of two or three best papers from VRST 2018 will be invited
to IEEE Transactions on Visualization and Computer Graphics.
Submission of Papers
Conference Topics
Call for Exhibitors and Sponsors
Important Dates
Steering Committee Chair
Yoshifumi Kitamura (Tohoku University)
Symposium General Chair
Shigeo Morishima (Waseda University)
Technical Program Chairs
Yuichi Itoh (Osaka University)
Rob Lindeman (University of Canterbury)
Takaaki Shiratori (Facebook)
Yonghao Yue (University of Tokyo)
Poster and Demos Chairs
Takashi Ijiri (Shibaura Institute of Tech.)
Hideki Koike (TITECH)
Hideki Todo (Chuo Gakuin University)
Hubert Shum (Northumbria University)
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