k ode vicious
left and the system has been in maintenance mode for
five years. There have been several attempts to replace
the original system, but each of these has failed, usually
because some savior comes in at the last minute and
addresses an issue or bug in the original system.
I’ve been asked to evaluate new CMSes. Quite a few are
available, including both open and closed source systems.
One problem that I have found is that many of these systems seem to be written in very high-level languages and
run considerably slower than the code we already have. I
can’t imagine recommending a system that is newer but
also slower than what we have now. Why would these
new systems be so slow, and what do you do when you’re
stuck between a rock and a hard place like this?
Managed Contents
Dear MC,
When I’m stuck between a rock and a hard place, I tend
to lean on the rock, as it relaxes my back, but that’s probably not the advice you need.
Although you, perhaps wisely, do not list the systems
that you’re evaluating, I suspect they all have one thing
in common: each one is a framework written within
a framework. What do I mean by this? Am I just ranting again? Has KV lost his mind? Who would be crazy
enough to build a recursive framework?
While, yes, I am ranting again, and yes, I clearly have
lost my mind, there is, somewhere in these lines, a point
to all this. The basic problem that you are seeing is not
a result of newer systems just having more features than
your old in-house system had, but a symptom of a pervasive sickness in the programming world.
Many programmers have gone so far up the software
stack, far from the actual hardware, to such high levels
of abstraction that they have forgotten how computers
work. Some programmers have never really learned how
computers work at the machine level, so they make decisions that inevitably hamper system performance.
Why would understanding how a computer works
matter? I have found that people who have had close
interactions with the lower levels of software and hardware invariably have a better understanding of the impact
of their choices on the performance of systems, as well
as other aspects such as debugging. It is becoming harder
for me to avoid a cliche such as “Back in the old days we
didn’t have fancy....” Whatever the fancy thing is, we
didn’t have it. But, really, this need have nothing to do
with age; it has to do with changes in how people have
programmed over the years.
In the past 30 or so years people have continued to
believe that “if only we could make programming easy
and more natural, projects would finish on time.” The
fact is, many of the efforts to make programming easier
and more natural have had good benefits, such as higher-level languages, modularity, and some aspects of object-oriented programming. Unfortunately, as in any endeavor
that includes people, some snake oil always manages to
sneak in. Many so-called improvements have served only
to give the appearance of advancement but then quickly
evaporated, leaving behind a bitter aftertaste.
One current fad in this direction is to take domain-specific languages and attempt to build general frameworks
or platforms with them. A language that is intended to
do something specific, such as lay out Web forms, can be
made to do something more general, but there is a price
to pay. In computer science we usually dance with the
devil at the crossroads of performance, and that is where
most sacrifices are made.
A lesson that seems not to have been learned is that
just because you can do something doesn’t mean that you
should do something. Writing an operating system in PHP
is certainly possible, but should you? Probably not. Nor
should you write a CMS in assembler. You can implement
a framework in a framework, but you’re going to pay a
heavy cost, because frameworks are meant to make writing a specific program easier, but usually are not written
to write another framework. If the original author wanted
to write a second framework, he or she would have either
written the first one with more features or created a second, domain-specific framework for another domain.
Good programmers know that every extra layer or
abstraction lowers the overall performance of the system,
so they add only the extra layers or abstractions that are
absolutely necessary to get the job done.
In sum, it pays to look under the hood and see if the
appropriate technology is being used, and if the people
who built the system really understand what happens
down below, or if they’re just people who know how to
make a cool demo.
KV
KODE VICIOUS, known to mere mortals as George V.
Neville-Neil, works on networking and operating system
code for fun and profit. He also teaches courses on various
subjects related to programming. His areas of interest are
code spelunking, operating systems, and rewriting your bad
code (OK, maybe not that last one). He earned his bachelor’s
degree in computer science at Northeastern University in
Boston, Massachusetts, and is a member of ACM, the Usenix
Association, and IEEE. He is an avid bicyclist and traveler who
has made San Francisco his home since 1990.
© 2008 ACM 1542-7730/08/0500 $5.00