08 DEMO HOUR
12 WHAT ARE YOU READING?
14 HOW WAS IT MADE?
16 DAY IN THE LAB
Bendtroller is a deformable game controller that allows players to
bend and twist it to control in-game actions such as jumping or rotating
puzzle pieces. The device is composed of two rigid sides with buttons
connected by a flexible bridge, which contains bend sensors to detect
its deformation. The game-playing experience is enhanced by mapping
button input to navigation events and deformation gestures to in-game
actions (jumping, rotating, punching). We found that deformation
gestures are best mapped to simple, natural tasks.
Shorey, P. and Girouard, G. Bendtroller: An exploration of in-game
action mappings with a deformable game controller. Proc. of the 2017 CHI
Conference on Human Factors in Computing Systems. ACM, New York, 2017,
Paden Shorey, Carleton University
Audrey Girouard, Carleton University