6 DEMO HOUR
10 WHAT ARE YOU READING?
12 HOW WAS IT MADE?
14 DAY IN THE LAB
Birdly allows users to embody a
Birdly is an installation that explores the experience of a bird in
flight. It tries to capture the mediated flying experience with several
methods. Unlike a common flight simulator, you do not control a
machine—you embody a bird. To evoke this embodiment, we rely
mainly on the sensory-motor coupling. The participant can control
the simulator with his hands and arms, which directly correlate to the
wings and primary feathers of a bird. The scenery is perceived in the
first-person perspective of a bird. To intensify the embodiment, we
include additional sonic, olfactory, tactile, and wind feedback.
Max Rheiner, Zurich University of the Arts
Thomas Tobler, Zurich University of the Arts
Fabian Troxler, Zurich University of the Arts
At SIGGRAPH 2014, the Emerging Technologies venue presented
installations stemming from several fields, including displays, input
devices, collaborative environments, robotics, haptics, and simulators.
Of the 26 displayed installations at the conference (Vancouver, Canada,
Aug. 10–14, 2014), we have selected the following four that highlight
today’s trends in technology and usage innovation.
Thierry Frey, SIGGRAPH 2014 Emerging Technologies Chair