One example from our experi-
ence involves work we did on
a global trade product for the
Brazilian market known as Nota
Fiscal Electronica. The core prod-
uct that needed modification was
built in Germany, the U.S., and
China. The product manager is
based in the U.S. and is fluent in
Portuguese, so he spent a lot of
time traveling to Brazil to talk to
customers and document their
requirements. The UX team co-
located the interaction designer
with this knowledgeable product
manager and adopted a patterns-
based approach to streamline the
design and development effort.
visual design contractors was
necessary to increase the speed of
design delivery. They worked on
site with interaction designers and
developers, with periodic check-ins
from the central visual design and
branding teams. The application
developers were local, and collaborated closely with framework
developers located elsewhere. Quick
iterations of ideas, with discussion
and feedback cycles unconstrained
by time and space, fostered innovative thinking in the team while
ensuring overall product quality
and efficiency.
to articulate the value they provide
to the organization and allow for
rotation to ensure the UX profes-
sionals’ creative skills are utilized
appropriately. Otherwise, high
levels of employee attrition will
occur. Additionally, providing UI
guidelines training and resources
to the development and QA teams
will take some burden off the UX
professionals over time.
We encountered this situation
when we acquired a company with
a significant-size development team
in India. Its UI staff was absorbed
into our central UX organization.
We provided training, mentor-ship, guidance, and support to our
new team members. This investment allowed us to rely on them
to provide the critical governance
function embedded in the local
engineering organization. Being in
the same time zone, they provided
on-site support, enabling the UX
organization to be perceived as
responsive and of high quality.
November + December 2011
interactions
Designing a New Product
Concept for Local Consumption
When the strategic business goal is
to create breakthrough innovation,
minimizing excessive coordina-
tion overhead is critical to achiev-
ing a successful result. In this
case, create a local autonomous
organization, preferably with all
key stakeholders, such as product
management, engineering, and
marketing. If it’s located outside
of corporate headquarters, plan
for periodic check-in meetings to
make sure the team is headed in
the right direction. Co-locating
the full set of UX skills mix—user
researchers, interaction design-
ers, and visual designers—allows
for maximum creative collabora-
tion and speed of execution.
Recently, we created a new product concept that incorporated social
media into enterprise software to
support the emerging collaboration practices of the business user.
To achieve this, we created a core
co-located UX team. The visual
designers were initially located
elsewhere, supporting the project
remotely. As the project progressed,
it was determined that hiring local
Providing a Ui Governance
Function to Local Developers
It is not unusual for business software companies to have a low ratio
of UX professionals to other stakeholders. In such situations, the UX
team cannot scale if they attempt
to hand-design 100 percent of all
UIs in the product. At the same
time, any successful product will
need to ensure the overall consistency of UX patterns utilized to fulfill basic usability. In this case, the
UX team will need to come up with
creative strategies to fill the gap.
One such strategy is to categorize
the UIs based on user and usage—
for example, expert technical users
doing system administrative tasks
versus non-technical users doing
business tasks. To scale effectively,
establish UI guidelines and patterns of use for each class of user,
build these patterns into the developer tools, and provide UX support
for guidelines rollout, UI reviews,
and other UI-related questions. In
this case the UX team becomes
more of a police force to ensure
guidelines compliance.
It is important to note that extra
management attention is needed
to support UX staff placed in this
situation. Management will need
Ux Team Embedded in an
internal iT organization
Many companies maintain an internal IT organization to configure,
customize, and integrate standard
business software to their specific
business needs. They also develop
custom applications. In such cases,
UX staff may be embedded within
the IT organization. The advantage of this model is easy access
to end users, who are typically
internal company employees. It
is logistically less challenging to
arrange user-research activities in
this scenario, since a nondisclosure agreement (NDA) and other
types of special permission are
not needed. However, UX may be
co-located with IT development
staff, while the end users for the
system may be globally distributed. With up-front time and