a branded, proprietary “shell”
that would ship on all TI laptops.
The release of Windows 95 was
accompanied by a UI-shell hysteria. In fact, even Microsoft got in
on the game with Microsoft Bob.
Spatial metaphors were popular back then, perhaps because
users were still navigating a
plastic box of stuff (the World
Wide Web was in its infancy).
While Packard Bell released
the Navigator, Apple created At
Ease and Xerox’s XSoft group
developed Tab Works—both used
physical folder metaphors in an
attempt to simplify the organization of files and applications.
Our solution was called TILE, an
acronym for “Texas Instruments
Living Environment.” It enabled
users to switch between sessions
and desktops using a little cube-like icon that sat in an upper
corner of their screen. They
could spin it around to select different sides and states and open
it up to launch a desktop. After
completing a working animation
of it in Macromedia Director, I
considered myself an interface
designer and changed my business card to say so. However, the
design ultimately proved to be
corny, limiting, and unscalable,
and the product never shipped.
But it got me an introduction to
John Rheinfrank.
Characterization
At TI’s Dallas headquarters, our
design leadership had secured
permission from CEO Jerry
Junkins to reimagine what the
next generation of portable and
mobile products might be like
(predominately those that we
use today). Wisely, they enlisted
John, Shelley, The Doblin Group,
e-Lab, and core faculty from the
Institute of Design to consult us