or even using a computer. However, most rural
villages in the developing world charge their
handsets from 12-volt car batteries, which are
more prevalent in that environment than PCs
with USB ports. While the switch to micro-USB
will improve lives for some handset users, things
stay the same for those in the developing world.
So, again, we see that the goals in designing technology are the same across the planet
(e.g., convenience in cellular-handset charging),
but inherent assumptions by those creating the
technology lead to an imperfect compromise for
those in the developing world. Of course, there
are ongoing efforts by technology companies to
conduct ethnography in the developing world (a
lot of which has been reported in this column) in
order to understand the constraints of different
countries and people groups. So, the 4D community should be providing technology designers with sets of constraints to better inform the
design process.
the developing world not just to teach interaction design students the methods we all use, but
also how to adapt those methods to the developing world. Some researchers, I should add,
are already exploring this space: for example,
Susan Wyche has been running design classes
with students in Kenya. As a computer scientist, I want to teach the students who create
technology that words like “efficient” can have
different meanings in different contexts. Again,
although Java may be Java, perhaps teaching it
on a mobile platform may be more appropriate
in Africa?
Angst Again?
I think it is fair to say that in the past five years
we have seen digital design for the developing
world mature to the point where it has created
a sense of identity and responsibility, both to
the developing world and to the disciplines from
which it came. And although we started in angst
and have moved to maturity, I hope this column
keeps the spirit of angst alive in the field. For
me, I do not think we can afford to be complacent about the people or contexts in which we
work. I doubt we will ever have reliable methods
that will work for every context, but that does
not mean we should give up trying. I believe
4D is one of the most exciting areas of interaction design at the moment, and I look forward
to reading about more angst for as long as this
column exists.
November + December 2010
Column Editors are Not Free from Bias
At this point, I feel a confession is in order. I am
a white male computer scientist, educated in the
U.K. and then employed by several U.K. universities to teach HCI. Eleven years ago, I moved to
South Africa to take a position in the computer
science department at the University of Cape
Town. Since arriving here I have been trying to
understand how, why, if computer science and
interaction design are different in the developing
world. This has resulted in reflections, such as
this column, aimed at people in the developed
world, in an effort to help them create better
technologies for the developing world. However, I
believe this is a limited response.
The issues I have highlighted—unintended
biases built into technology and methods—
would not have arisen were those methods built
by people living in the countries for which the
technology is intended. As Papeneck noted in his
seminal book Design for the Real World, in order
to create appropriate designs for the developing world, we need to educate the people in
those countries to create their own designs. My
unintended bias was, therefore, to believe that
the way to tackle the 4D problem was to enable
designers from one country to design for another. Instead, I now propose another branch to 4D
research: to figure out how to train educators in
Acknowledgments
Most of the ideas presented here have come from
discussions with Edwin Blake, Nic Bidwell, Jonathan
Donner, Susan Dray, Richard Harper, and Ed Cuttrell,
who have challenged, crushed, and cajoled me to think
thoughts I would rather not and challenge ideas that I
had held as fundamental.
About the Author Gary Marsden is current-
ly employed as an associate professor in the
department of computer science at the University
of Cape Town in South Africa. He was born in
Ireland, studied in Scotland, and had his first job in
interactions
DOI: 10.1145/1865245.1865260
© 2010 ACM 1072-5220/10/1100 $10.00