Editor’s Note: This month’s cover story describes how designers and policy makers alike developed a voting system that
is useful, useable, and—above all else—fair. We are pleased to offer not only the following article by Jessica Friedman
Hewitt, but also an accompanying sidebar by interactions advisory board member Richard Grefé, who founded AIGA
Design for Democracy. Together, these pieces point to a new trend of design in, for, and with government.
Citizen-Centered Design (Slowly)
Revolutionizes the Media and
Experience of U.S. Elections
Jessica Friedman Hewitt
AIGA Design for Democracy | jessica_hewitt@aiga.org
sist as we surely, if slowly, seek
to redesign the U.S. election
experience.
September + October 2009
interactions
Most designers and usability
professionals can readily identify the weaknesses of the infamous Palm Beach ballot from
the 2000 election. And most
Americans are now well-versed
in the foibles of “butterfly ballots.” With national consciousness focused on improving
ballot design—and available
resources to ensure that it was
done properly—why, eight years
later, were most 2008 ballots as
confusing as ever?
While the days of universally usable ballots may still
be decades away, progress has
been made. AIGA, the professional association for design,
has been working to redesign
ballots and elections since 2000
through its initiative Design for
Democracy. And the U.S. government, through its Election
Assistance Commission
(EAC), has taken a major step
toward better election design:
the EAC accepted Design for
Democracy’s national ballot
and polling-place design guidelines in July 2007.
In this article, we share the
story of the two-year partnership between AIGA and
the EAC resulting in concrete
election-design tools. And we
outline the challenges that per-
The Challenge
The U.S. government responded
to the events of the 2000 election by establishing the Help
America Vote Act (HAVA) of
2002. HAVA requires specifications for voting systems and
election information, updates to
outmoded punch-card and lever
election equipment, and created a new federal agency tasked
with election guidance.
This new agency, the EAC,
began to execute HAVA requirements in 2003. After ballot
design was again an issue in
the 2004 presidential election, the EAC prioritized ballot
and voter information design
reform. Staffed with many former local election officials, the
EAC was aware of the challenges and complexity this reform
effort would face. For instance:
Decentralized control. • While
the EAC is a federal agency
and there are federal election
requirements, elections are
primarily managed at the state
and local levels. Each state or
county generates its own election solutions in accordance
with local legal, technical,
financial, and other constraints.
Outdated state laws. • State
election laws often reflect
positive historical intentions
but consist of detailed requirements that contradict modern
information design best practices or are rooted in outdated
voting technologies. For example, some states mandate ballot
instructions that even native
speakers have trouble deciphering, such as, “Vote for not more
than one.” Others require that
“candidate names be printed in
all capital letters,” in contradiction with legibility standards.
Voter diversity. • The U.S. voting population is extremely
diverse in primary languages,
physical abilities, reading levels, prior voting experience,
and depth of knowledge about
candidates and issues. This
presents obvious challenges for
ballot design, such as the need
to accommodate multiple languages. But there are also subtle considerations: for instance,
non-native English speakers
may be resistant to acknowledge that they wish to vote in
any other language.
Ballot varieties. • There are
thousands of ballot permuta-
tions at each election. Ballots