• PAGE 42
• PAGE 68
Three Very Different Design Paths
Creativity is manifested in very different ways.
These pieces explore extremely dissimilar paths
toward new ideas.
Models and Principles
Relevant to Design
Models help us understand; understanding helps us
formulate principles.
FEATURE
34 Physical Games,
Beyond Mini-games
Andrew Hieronymi
TIMELINES
42 Wikipedia:
The Happy Accident
Joseph Reagle
UNDER DEVELOPMENT
46 Reconstructing Australian
Aboriginal Governance by
Systems Design
Peter Radoll
Ps AND Qs
50 Digital Order:
Just Over the Horizon or at the
End of the Rainbow?
Elizabeth F. Churchill
ON MODELING
54 Models of Models
Hugh Dubberly
THE WAY I SEE IT
61 Compliance and Tolerance
Donald A. Norman
LIFELONG INTERACTIONS
66 Persons with Disabilities and
Intergenerational Universal
Usability
Paul T. Jaeger
TRUE TALES
68 Ships in the Night (Part I):
Design Without Research?
Steve Portigal
INTERACTIONS CAFE
72 On Changing the World While
Paying the Bills…
Jon Kolko, Richard Anderson
May + June 2009
http:// interactions.acm.org