cal to the business landscape. Imperatives. At the impera-
Most organizations typically tives stage of a project,
spend time articulating the researchers attempt to bring
insights that are already known many insights together to
and likely to make an impact. provide direction and guide
Yet these may not be the fac- ideation. Scenario planning
tors that matter most. It’s often reframes this idea, suggesting
even more important to identify that preemptive ideation, not
the issues that are less likely just analysis, is an essential
to occur but that would have a tool for identifying what will
greater impact on the company’s be most important. Just as if
fortunes. Imagine how much writing a story, it’s important to
better prepared the United pick a few key things that are
States would have been if econo- most important to the plot. It’s
mists had dared to imagine and often helpful to try on a few dif-
take steps to avoid what seemed ferent rationales, to see which
inconceivable a year ago? one sticks. The same is true
Leading U.S. economists have when developing imperatives.
been blindsided by the unex- Collecting the team’s ideas, put-
pected, as the unprecedented ting those ideas on the table,
credit crisis shows. and analyzing them to harvest
tacit insights will help to focus
the work and identify the most
important issues.
• A planning
session with Jump
Associates.
Art Center College’s Advanced
Mobility Research and Graduate
Industrial Design Programs have
been exploring ways to do exactly this. They have developed a
scenario planning card game.
Players develop scenarios at a
rapid clip based on the trends
printed on each card. Players
are forced to quickly enter a dialogue and brainstorm possible
solutions and strategies. As a
result, they explore many outcomes and quickly converge on
what’s most important [5]. Any
individual, company, or industry
would be smart to create their
own deck of scenario playing
[5] Art Center College
of Design’s Advanced
Mobility Research and
Graduate Industrial
Design Programs have
developed the “Mobility
VIP card game.” More
information on this tool,
as well as their Mobility
Vision Integration
Process can be found at
http://www.mobilityvip.
com.