relates to how children exploit physical action to
dynamically offload parts of mental operations
to physical action in the environment. Cognitive
performance is enhanced through physical strategies that simplify the cognitive aspects of task.
For example, in solving a jigsaw puzzle, a child
will typically offload some of the difficult task of
visualizing puzzle pieces by rotating the pieces
with her hands and making spatial comparisons.
Children solve many types of problems through
this type of tight coupling of mental operations
with physical actions in the environment. As they
physically manipulate objects, they also learn to
manipulate mental models of the world. In doing
so, they can successfully tackle problems that
require mental abilities they are still developing
and concurrently develop the requisite skills.
Exploiting embodied knowledge: building abstract
knowledge through metaphor. The third important
idea relates to the role that embodied (image)
schemata play in the development of children’s
conceptual thinking. The meaning of many
abstract concepts can be traced back to bodily
origins. Experiences of repeated linking of bodily
experiences with more abstract concepts leads
children to implicit understanding of these concepts in bodily terms. For example, a young child
may repeatedly experience movement toward
a desired object (mother, bottle, toy). Her early
physical experiences of reaching goals through
movement provide the foundation for her later
understanding of how more abstract goals are
reached. She comes to understand that goals are
destinations that may be achieved through metaphorical movement along a linear path. When she
graduates from high school, she may think, look
how far I’ve come. Children come to understand
more abstract ideas through implicit, metaphorical elaboration of their physical experiences. In
doing so, they build up a system of understanding
grounded in physical experiences and extended
through metaphor to give meaning to abstract
concepts.
Why Embodiment Matters
In general, interaction designers and researchers must think about new ways in which children
can interact with computers—ways that are better tuned to children’s developing abilities and
how they construct meaning through action. The
following examples demonstrate how ideas from
embodied cognition may affect what is considered
in the design of children’s interactive technologies.
Interface design. Understanding how restructuring the environment, either digitally or physically,
supports the construction of meaning has impli-