established processes. In trying to control and optimize the
experience, they make it nearly
impossible to innovate. In addition, the lack of understanding
from managers at all levels
often kills off the products of
innovation (and often the process, too), even when truly innovative solutions emerge.
Design-led innovation has
an edge on other approaches
because of its history of user-centered research, prototyping,
critique, iteration, and embracing of constraints. Unlike other
development processes, it
makes room for meaning and
other questions to be addressed
before requirements are solidified. In addition, developers
have an opportunity to play
a role not only in the product
development realm but also in
the boardroom, where organizational strategy is set (and
needs to reflect better customer
understanding). The fruit of
design and user research is
often more valuable at the
strategic-management levels of
an organization than even at
the product-development level.
Unfortunately, like the often
inadequate market understanding available to leadership and
senior management, their “deep”
understanding of their custom-
ers is often shallow and off the
mark.
Implementation and
approach, of course, depend on
an organization’s innovation
culture (described previously).
But since innovation hasn’t been
the focus of most organizations,
their processes often prevent
the possibility of innovation.
Also, most business functions,
from accounting to operations
and even marketing, are focused
on optimization and standardization. Innovation is entirely
different from these and most
often needs to be shielded from
other business processes and
measurements within an organization. For example, Six Sigma
can be a highly effective tool
for optimizing quality within a
supply chain but it is probably
the surest way to kill innovation
within an organization. Trying
to apply the same management
processes to every department
and every activity within an
organization is, perhaps, the
biggest failure of organizations
trying to innovate.
In this way, the entire con-
cept of design can be described
as the process of meaningful
innovation.
ABOUT THE AUTHOR
Nathan Shedroff is the
chair of the ground-break-ing MBA in design strategy
at California College of the
Arts (CCA) in San
Francisco, CA. This program melds the
unique principles that design offers business strategy with a vision of the future of
business as sustainable, meaningful, and
truly innovative—as well as profitable. He is
a pioneer in information, interaction, and
experience design and author of several
books on design, meaning, and interaction.
For more information, visit him at www.
nathan.com.
November + December 2008
DOI: 10.1145/1409040.1409050
© 2008 ACM 1072-5220/08/1100 $5.00