The Researcher-Tool Mismatch:
Improving the Fit Between User
Researchers and Technology
Rob Tannen
Bresslergroup | rtannen@bresslergroup.com
[ 1] Wilson, C. and L.
Conte. “21st Century
Technology for Usability
and User Interface Design
Activities,” Usability
Interface 7, no. 1 (July
2000) <http://www.
stcsig.org/usability/
newsletter/0007-tools.
html>
[ 2] http://www.techsmith.
com/company/ about.asp
September + October 2008
[ 3] Tannen, Rob. “Survey
Results: Technology
for User Research.”
Designing for Humans, 10
December 2006. <http://
www.designingforhu-
mans.com/idsa/2006/12/
survey_results_.html>
interactions
Pity the typical user researcher—
hand cramped from writing
pages of subsequently illegible
observation notes, arm sore
from trying to hold a camera
steady for hours on end, head
aching from trying to assimilate
so much information. And if
all goes well, that was the easy
part. Returning to the office, the
researcher now faces piles of
notes, recordings, transcriptions,
and other unstructured information to make sense of, but little
time to do so. The data collection itself is the lesser challenge
compared with the organization,
analysis, and communication of
the findings (i.e., the “secondary”
research project).
Early on in my career I recognized an irony in design
research: Professionals who
are striving to understand user
needs for new products were
often doing so with relatively
low-tech, generic tools—pen
and paper, basic audio-video
equipment, and Microsoft Office.
The user research profession
has accomplished a lot with a
limited toolbox, and guidance
on how technology could benefit user research practitioners
is rare (e.g., Wilson and Conte
[ 1]). Fortunately, this has been
changing, due to the introduction of technologies that directly
support the user research process. For example, Techsmith’s
Morae software, launched in
2004 [ 2], specifically streamlined
the time and equipment needed
for conducting and recording
software usability testing.
I began studying how technologies were being utilized in
user research and what tools
could improve data collection
and analysis. A survey of user
research professionals I conducted in 2006 [ 3], found more
than half of the respondents
used videocameras to document
their observations, with more
than a third using computer-based video. Presumably, the
use of various technologies in
user research has grown since
then. But while technology use
was widespread, there was also
strong evidence of dissatisfaction. More than half of the
survey respondents indicated
that user research technology
lags behind technology that
is being researched, and more
than one-third reported that
they had created custom technology tools or solutions for
user research. In other words,
technology is important for
conducting research, but off-the-shelf solutions frequently
did not meet the needs of user
researchers.
Characteristics of User
Research Technology
In defining the needs of user
researchers, I identified the following characteristics of current and potential user research
technology:
• Documentation—capability
to record occurrences for subsequent review. Documentation
tools can range from low-tech
(pencil and paper) to high-tech
(digital video) but share the common function of improving accuracy and reducing dependence
on memory.
• Measurement—taking
documentation a step further,
measurement references an
attribute against a known, typically quantitative, comparator.
Measurement tools too can be
simple (a tape measure, rating
scale, or stopwatch) or complex
(body-measurement scanning
system).
• Efficiency—referring to tools
that allow user research tasks
to be completed more quickly or
with less effort than otherwise.
For example, an online survey
allows access to a greater number of respondents versus an in-person survey.
• Enhancement—tools that
allow researchers to observe
phenomena that are invisible or
otherwise difficult to access. For