Comfortable room temperatures
1, 5, 8
Flexible
1, 4, 5, 8
Rooms programming
module
f
Internal and
external
sensors
b
Hypothermia,
dead plants
or pets
10
Dryhome Healthyplantsandpets
d, e 1
Environmental conscience eased by
manageable carbon offset
2, 3
Caring for planet Healthy Budget
27
In control of usage and costs, no
excess, unpredictable or unaffordable
expenditure
2, 3, 7
Clear
3, 7
Predictive cost and
usage module
a, b, c, 6
Predictive
algorithms
c
Physical
comfort
Dry home
Healthy plants
and pets
Caring for
planet
Healthy budget
Informative
3, 7
Local and remote
room/home override
g, h, 4, 6
Home alarm Broadband
and sensors links
ha
Comfortable
room
temperatures
Environmental
conscience eased by manageable
carbon offset
In control of usage and costs,
no excess,
unpredictable or unaffordable
expenditure
Carbon footprint display
3
Remote access
(Web, iTV,
mobile phone)
g
Flexible
Informative
Clear
Controllable
heat outlets
and supply
b, f
Rooms Programming
Module
Carbon Footprint
Information
Local and remote
room/home override
Predictive cost
and usage module
Physical Discomfort Burst pipes Damp Home Global Financial warming hardship
9 d, 11 e, 11 12 13
a. Broadband links to energy 1. People and some plants and pets 8. Rooms have different uses
utilities’ high-quality can get cold. 9. Human need for comfort/avoid-
weather forecasting 2. Increasing concern and awareness ance of physical discomfort
b. Monitoring-based models of home 3. Carbon footprints and offsets—a 10. Biological needs for heat—very
energy efficiency from external/ concrete way to contribute to strong aversions to hypothermia,
internal sensors sustainability dead plants, and pets
c. Predictive “intelligent” soft ware 4. People go out irregularly 11. Caring for household fabric—
d. Water-based systems can freeze 5. People’s plants and most pets aversions to burst pipes and damp
e. Houses can get damp stay in homes
f. Heat outlets and supply can 6. U. K. Internet usage is rising 12. Environmental values—don’t
be controlled rapidly make global warming worse
g. Remoteaccessviamobilephones, 7. Pressureon most household 13. Economic needs of households—
Web, and interactive TV access budgets aversions to financial hardship
Aworthsketchevolvesintoaworthmapforacentralheatingcontroller.
Controllable
heat outlets and
supply
Internal and
external sensors
Remote access
(mobile phone,
Web, i TV)
Home alarm
and sensors
Broadband links
Predictive
algorithms
Physical
discomfort
Financial hardship
Damp home
Hypothermia,
dead plants
or pets
Global warming
Burst pipes
healthy household budget. In this
case, the first outcome is due to
representing predicted usage as
a carbon footprint that directly
addresses environmental concerns and action.
Worth maps also connect
aversions to design elements
and user experiences. Initially,
a design team could believe that
all aversions can be avoided.
Dotted lines in the worth map
indicate such “aversion blocks,”
i.e., potential adverse outcomes
that are blocked by designed
features or qualities or through
achievable user experience.
This completes the example
illustration of sketching out a
worth map. At such an early
stage in design, its envisaged
means-end chains can be only
theoretical, an ideal. However,
by using lists of initial sensitivities, worth sketches, and maps,
we have reframed designing
from conceiving artefacts to
connecting between creations
and people. Worth maps show
envisaged connections between
human value and design options.
They are one way to start worth-centered development (WCD)
processes, which are guided by
WCD principles that support a
flexible development framework.
WCD is not a methodology and
thus does not impose rigid methods. Instead, it uses six broad
principles to create a flexible
structure for a family of design
approaches. The first,
commitment, begins with the human values that we commit to delivering
as design purpose (shown as
worthwhile outcomes in worth
maps). The second, receptiveness,
takes initial sensitivities, fleshes
them out, and better grounds
them through research and
usage studies. The third,
expressiveness, requires map elements
and associations to be fully
communicated via appropriate
representations (i.e., not just
the labeled boxes and unlabeled
arrows above). The fourth WCD
principle of inclusiveness requires
that all stakeholders will enjoy
a good balance of worthwhile
outcomes and user experiences.
The fifth, credibility, requires that
fully expressed elements are
realistic and/or feasible, and that
all proposed associations can
plausibly hold. The last,
improvability, requires that many if not
all elements be associated with
measurable delivery targets; that
poor interaction performance
can be explained in terms of
worth processing; and that alternative design elements could
support required improvements.
In designing for people, we
must give humans at least as
much attention as technology.
This means attending to them
fully as people, not just as situated users, consumers, managers,
or developers. We need to focus
on what people find worthwhile,
what motivates them, what
demotivates them, and how a
balance of worth emerges from
complex networks of costs and
benefits. It’s time for the “H” to
truly come first in HCI.
ABOUT ThE AUThOr
Gilbert Cockton is the
University of Sunderland’s
HCI research chair. A
NESTA fellowship (www.
nesta.org) on value-centred
design funded his investigations of designing as a connection between technology
and human worth. Gilbert’s career to date
has blended education, academic
research, childcare, design, consultancy,
work for and within business and public
sectors, directing large regional economic
development projects, and professional
service (e.g., CHI 2003 co-chair, past
British HCI Group Chair, past IFIP TC13
vice-chair, as well as editor emeritus of
Interacting with Computers).
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and/or a fee. © ACM
1072-5220/08/0700 $5.00
July + August 2008