Designing for Worth:
One Way to Get Started
The worth-centered development ( WCD) framework
supports a range of starting points and development
routes. The simplest to explain has a waterfall
structure that starts by gathering what could be
connected as human and technical sensitivities. This
is presented here, using a card-arranging approach.
However, the WCD framework is flexible. You
really can start and end anywhere, supporting, for
example, participative or probes-based approaches.
A WCD waterfall structure starts by brainstorming
on craft/technical and human sensitivities. Be
receptive to all ideas about craft and technical
possibilities, and about what motivates people,
because it is of value. What do we know from past
and current designs that is potentially relevant?
What do we know about what motivates people
individually and collectively in our design context?
What trends and stable regularities exist? Add all to
lists of sensitivities. That’s waterfall step one for this
iteration.
Next, creatively re-express or translate listed
sensitivities into design or human elements. Make
these elements concrete by writing them down on
cards. Note originating sensitivities on the back.
Now arrange them horizontally to reflect their role in
means-end chains. Lay out materials in a row in the
middle, features in a row above, and qualities above
again in a row. You’ve just laid out the middle part of
a worth sketch. Then, if you have generated defects
and adverse experiences/outcomes, you can spread
these out in three rows below materials, defects first,
adverse experiences next and adverse outcomes
at the bottom. Place worthwhile experiences and
outcomes respectively in two rows above the
qualities. You now have a completed worth sketch.
To move to a worth map, keep elements in their
rows, but rearrange them to expose vertical
means-end chains. Noted sensitivities “behind”
elements may indicate some associations. Elements
related to the same sensitivity are generally
associated, as are elements that re-express craft
or technical sensitivities as drivers of meaningful
user experiences. The rest is down to the hopes of
the design team. Associations are added to create
complete means-end chains from design elements
to human elements. We can think of these means-end chains as providing the structure for a design
brief in the form of a coherent system of challenges
that a project team has set itself.
is achieved via simply programming the operation of a furnace
(“heating boiler” in the U.K).
If we want to maximize the
worth of a central heating controller, we need to maximize its
value and minimize its costs (i.e.,
worth = benefits/costs). In the
human world of cultural values
and socioeconomic resources,
we can’t hope for any closures
that will fully tell us when we’ve
maximized this or minimized
that. Instead, we have to track
forms of value and types of cost,
and reach a judgment about the
resulting balance of worth. To do
this we can begin by brainstorming on people’s needs, wants,
dreams, nightmares, aversions,
and related practices, as well
as on relevant technical opportunities. Such brainstorming
results in initial lists of human
and technical sensitivities.
“Sensitivities” is used broadly
here to mean anything of potential relevance in terms of technical opportunities or human
behavior and value. Examples
appear in the first diagram, with
13 numbered human sensitivities to the right of eight technical
sensitivities.
A creative step re-expresses
or translates sensitivities into
design and human elements
that interconnect in a worth
map. These elements can form
an intermediate representation
called a “worth sketch,” to which
we add connections to make a
worth map. An example is shown
for a central heating controller below: Yellow elements are
worthwhile outcomes, pink value
elements are user experiences,
light-blue design elements are
qualities, gray design elements
are features, white design elements are materials, and along
the bottom, red-edged elements
are adverse outcomes. This
worth sketch is thus populated
by design elements (materials,
features, qualities) and value
elements (user experiences,
outcomes). There are also negative versions of some elements:
defects (inverse of qualities),
adverse experiences, and adverse
outcomes. For simplicity, only
adverse outcomes appear in the
example sketch and map.
Originating sensitivities are
indicated by letters and/or
numbers at the bottom of each
element. To make the connections of the means-end chains
explicit, we add associations to a
worth sketch, creating the worth
map in the second diagram.
Sensitivities associated with
sketch elements guide placement
of the arrows for some positive
associations. The worth map is
completed by identifying desired
means-end chains as arrow
sequences that connect design
elements via user experiences to
worthwhile outcomes. A sample
means-end chain is highlighted
in red. It begins with the software “material” of predictive
algorithms, which can enable
the features of predictive cost/
usage and specifically carbon
footprint information. These features in turn should give rise to
user-perceived qualities of being
clear and informative. If both
qualities are achieved, then two
user experiences should arise.
The meaning of the first will
take shape as the easing of environmental conscience. The other
will be meaningful as a feeling of
control over usage and costs.. As
a result of these chains of means,
two design ends may result—that
is, the twin outcomes of caring
for our planet and achieving a