longer think, or design, in single
frames or snapshots—trying
to convey the full richness of
interactive user experiences
like these through flat words
and images would be an exercise in futility. So what do we
do? Instead of getting the client
to imagine what we’re talking
about, we put it in their hands,
with rapidly built functional
prototypes that demonstrate our
ideas in more powerful, dynamic ways.
Martha Stewart Living
Omnimedia came to Organic
with an RFP for Marthapedia,
their ultimate online-research
destination. While the traditional approach would have been
to focus on selling our concept
before beginning creative work,
we recognized that in this case
the two were inseparable—that
a certain amount of creative
work would be required in order
to get the contract signed. We
began with two intense weeks
of on-the-street research into
how people currently use the
company’s content—how they
clip it, mark it up, and pull it
into their lives—and came up
with unique ideas for extending Marthapedia’s usability and
making it more functionally
relevant. To communicate how
it would actually look and work
online, we then built a high-fidelity, functional prototype.
Not only did this help us win
the pitch and arrive at a statement of work, but the prototype
also continued to provide a
model for the early stages of the
project itself.
In earlier years, without a
specific method for building
prototypes, we had to force their
production through the same
resource-intensive, relatively
slow-moving process used for
actual client work. Now, as prototyping has become more central to our work and to our sales
process, we have created a more
rapid and fluid approach with
a sharpened focus on specific
goals, such as getting technology involved early in the creative
process to validate and push
our thinking. Rather than driving to complete polished pieces,
we seek to create a format for
internal exploration and experimentation en route to a working
prototype.
Previously, much of the
challenge in prototyping lay
in overcoming internal political and logistical hurdles: the
six to 10 people required to
complete a prototype represented a sizeable commitment
even for an agency as large as
Organic, and could seem like
an unnecessary extravagance.
Now we understand both the
necessity of prototype building to support and sell today’s
more complex design solutions,
and the increased flexibility in
resourcing and management
that makes it more feasible.
Armed with broader skill sets
and more powerful tools, we can
complete prototypes with a team
half the size of what was previously required—a much easier
sell for internal resource managers. Hand-selected personnel—
designers, developers, musicians, filmmakers—can gather
around a single screen to work
more quickly, producing more
detailed output than ever before.
The result, a fully functional
prototype with interaction and
movement, brings the client
much closer to the actual experience that we’re trying to sell: the
visceral reaction to the speed of
motion; to the sound and feel of
the build; to the way the prototype reacts to a user’s input and
the emotional response it elicits.
Such things can be executed in
any number of different ways,
and our success in selling the
concept depends on convincing—and showing—the client
that we can deliver exactly the
right version to reflect and support their brand.
Beyond helping us define our
thinking and sell it more effectively, prototypes offer another
compelling advantage: They’re
a great tool for our clients to
use internally, to socialize our
proposals once we’re no longer
around to explain and answer
questions. We don’t have to rely
on the storytelling or presentation skills of people on the client side; the prototype makes it
simple for anyone to have a real,
firsthand experience of the proposed project. And it often gets
them excited enough to broaden
the scope of their own thinking.
Far from an extravagance, in
fact, I’d argue that prototypes
are becoming an indispensable
sales tool, and prototyping an
essential skill set for any digital
marketing agency.
The increased importance
of prototypes in communicating and selling our ideas also
reflects another important
development over the past two
to three years: the critical role
played by newcomers we like to
call “digital natives.”
how the Latest Breed
of Creatives Are Changing
the Game
Although everyone at agen-
cies like Organic does their
best to keep pace with the
ever-changing digital market-