and software-development organizations? How did
an understanding of the importance of usability
testing spread from organization to organization?
What was the role of CHI and other new conferences? To what extent were such innovations
guided by systematic principles of user-centered,
iterative design, such as those articulated by John
Gould and his collaborators at IBM?
Understanding Workplace Context,
and Designing for Humanization and
Democratization
Another phenomenon that started in Europe and
spread to North America was the commitment to
ground system design in a deep understanding
of workplace context. The British sociotechnical
design movement and the Scandinavian collec-tive-resource approach both aimed at humanizing
the technology’s impact in the workplace. The
latter philosophy later became the participatory
design movement as it spread worldwide. North
American recognition of the importance of workplace context and the role of methods rooted in
anthropology and sociology was spurred by the
influential work of Lucy Suchman at Xerox PARC
in the mid-’80s. Since then many social scientists
have been hired by corporations such as IBM,
Microsoft, and Intel. Yet we lack a comprehensive
scholarly history of the roles in these developments of various individuals, corporations, and
academic institutions.
and the Web. We also have little insight into the
interplay between academic research and industrial R&D, between publications and patents. Finally,
except for the line from direct manipulation to the
GUI, we have little understanding of how lines of
development influenced each other.
Can we do better? Consider the history of
medicine. The Wellcome Trust for the History of
Medicine at University College London created
the “Wellcome Witnesses to Twentieth Century
Medicine”in 1993. There are currently 31 volumes,
available in hard copy and online, that comprise
important papers, records, photographs, and transcripts of daylong seminars in which significant
figures in 20th-century medicine discuss specific
discoveries or events in recent medical history.
There are some hopeful signs of similar activities in our field. Goldberg’s 1988 volume, A History
of Personal Workstations, contains transcriptions of
talks by major contributors to the development of
personal workstations. More recently, the DigiBarn
Computer Museum has held and recorded events
with pioneers in the development of direct manipulation, the Alto, the Apple, the IBM PC, and the
Macintosh.
Nonetheless, let us hope that some visionary
corporation will step up and create the <your
company’s name> Witnesses to Twentieth Century
Human-Computer Interaction. It is urgent that this
happen soon.
Toward a Richer Understanding
of the History of HCI
I have reviewed the early history of HCI—hypertext,
direct manipulation, and the development of the
GUI, then suggested that what happened next was
a broadening of the field’s focus to incorporate the
skills of graphic and industrial designers, applied
psychologists, and social scientists. This brief
article is not intended as the final word on any
of these topics. Each short treatment could be a
sketch of a future Timelines article, or, better yet,
a Ph.D. thesis in the history of science and technology. This is my challenge to the readers.
We generally know the names of important
contributors, but how they built on one another’s
work is, for the most part, yet to be written. We
don’t know what was happening in different places
and the way ideas spread from country to country,
especially in the days before email, the Internet,
Acknowledgements
I am grateful to Delia Couto, whose research skills
and diligent efforts assisted greatly in the preparation of this article, and to Jonathan Grudin for his
encouragement and helpful suggestions. Thanks
to Jennifer Keelan for acquainting me with the
Wellcome Witnesses series, and to Eric Martin and
William Newman for helpful suggestions.
Louis Fabian Bachrach
ABOUT THE AUTHOR Ronald Baecker is professor of computer science, the Bell University
Laboratories chair in human computer interaction,
and founder and chief scientist of the Knowledge
Media Design Institute at the University of Toronto.
He was named one of the 60 “Computer Graphics
Pioneers” by ACM SIGGRAPH, elected to the CHI Academy by
ACM SIGCHI, and awarded the Canadian Human Computer
Communications Society Achievement Award. He has been working in “HCI” since 1966.
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