& ASSOCIATES INC.
[INDEPENDENT PUBLISHERS SINCE 1985]
AN INTRODUCTION TO COMPUTER SCIENCE
OF BOOKS AT
THE THIRD EDITION of Zelle’s Python Programming continues
the tradition of updating to reflect new technologies while
maintaining a time-tested approach to teaching introductory
computer science. An important change to this edition is the
removal of most uses of eval and the addition of a discussion
of its dangers. In our increasingly connected world, it’s never
too early to begin considering computer security issues.
Several new graphics examples have been added to
introduce new features of the graphics library that support
animations, including simple video game development. This
makes the text compatible with the types of final projects
often assigned in modern introductory classes.
THIS LONG-AWAITED update to Rick Mercer’s introductory
book, first published in 1993, is appropriate for students with
no programming experience, as well as those with programming experience in another language.
Computing Fundamentals with C++, 3rd Edition emphasizes
computing fundamentals while recognizing the relevance
and validity of object-oriented programming. This book is
the result of decades of reasoning about how best to
facilitate student learning in the first course of the computer
science curriculum, how best to integrate objects and classes
into it, and how best to prepare students for the next course.
THIS BOOK provides a broad context for students. In academic
programs that emphasize applications, students are still able
to “look under the hood” to gain a deeper understanding of
audio processing at a lower level of abstraction. For students
of computer science, physics, or mathematics, the mix of
science and applications provides interest and motivation.
Digital Sound & Music: Concepts, Applications, and Science
also serves as a reference for anyone interested in digital
audio processing, including hobbyists, those who are
“self-taught” in music production, and those already in the
audio processing or music production industry wanting a
deeper understanding of their art and craft.
LEARN MORE & REQUEST REVIEW COPIES
800-322-2665 / FBEEDLE.COM
448 pages / Price: $60 / E-book: $30
UPDATE OF A CLASSIC
552 pages / Price: $45 / E-book: $20
552 pages / Price: $60 / E-book: Free online
LINKING SCIENCE, ART
& PRACTICE THROUGH
COMING IN PRINT SPRING 2019: CS FOR ALL
PREVIEW NOW AT