available through the Bing Maps Web
site ( http://vis.berkeley.edu/DestMap)
(see Figure 6).
We applied a similar approach to
automatically generating maps for
tourists visiting a new city.
8 Prior work
on mental representations of cities16
showed that people consider five main
elements: landmarks, paths, districts,
nodes, and edges. However, a map
with every instance of such elements
would be cluttered with excessive detail. The most-effective tourist maps
include only those elements that are
semantically meaningful (such as the
home of a well-known writer), visually
distinctive (such as an oddly shaped
or colored building), or placed in a
structurally important location (such
as a building at a prominent intersection).
22 After choosing the elements to
include in the map, mapmakers usually apply a variety of cartographic-generalization techniques, including
simplification, displacement, deformation, and selection. Cognitive psychologists and cartographers studying the cognition of maps have shown
such generalizations improve clarity
because they emphasize the most important map elements while preserving spatial relationships between
these elements.
17
Our tourist-map-design system is
based on these design principles. In-
put consists of a geometric model of a
city, including streets, bodies of water,
parks, and buildings (with textures).
The system automatically determines
the importance of map elements us-
ing top-down Web-based information-
extraction techniques to compute
semantic importance and bottom-up
vision-based image/geometry analy-
sis to compute visual and structural
importance. It then generates a map
that emphasizes the most important
map elements, using a combination
of multi-perspective rendering and
cartographic generalization to high-
light the important landmarks, paths,
districts, nodes, and edges while de-
emphasizing less-important elements
(see Figure 7).
Comprehension. Participants use
the ranked visualizations, and we test
for improvements in learning, comprehension, and decision making. In
the assembly-instructions project, yet
another set of participants assembled
the TV stand, this time using the instructions rated in the preference
phase. Tests showed the highly rated
instructions were easier to use and
follow; participants spent less time
assembling the TV stand and made
fewer errors.
Figure 8. We asked subjects to assemble a tV stand and then create instructions for a novice explaining how to assemble it (left, middle).
analyzing hand-drawn instructions, we found that diagrammatic, step-by-step instructions using guidelines and arrows to indicate the
actions required for assembly and providing good visibility for the attached parts are easiest to use and follow. our system automatically
generates assembly instructions (right) based on these principles.