counter to show iterations, a pizza maker to construct a list, a lemonade stand to demonstrate databases. If I was a student, beginning these important four years, and I was taught programming via doughnut machines, I would quit and go do something important. Major in some field that had an impact. Even the sterile environment of pure mathematics has me counting and measuring planets and populations. Sociology and psychology would have me charting behaviors. Chemistry and physics have me connected to the environment. Computing as portrayed in the literature has me running a pet store, playing games, or eating. That would seem to be it. There isn’t a textbook out of the 60 I have on my shelf that makes me see computing as socially relevant.
And so the message is just not getting out there. Students’ firsthand experience with computers—their music and their phones—is accepted and reinforced by the image we portray in school—one of unrelenting banality and geekdom—and potential computer science students do not see themselves as having a greater impact.
At the University of Buffalo we have two senior-level courses that require teams to create real systems for real clients. They are introduced to the wider community of people with disabilities and told to make a difference. That’s it. Those are the instructions. Improve the quality of life of someone less able than you. If you can’t figure it out, you fail. So don’t fail.
A group of students tacked a sign up at a school for handicapped children that said “Student Inventors Available Free. Is there something you need? Call us.” And they heard from a mother whose daughter could not use a computer because she had no fine motor skills. She could move her arms but not her fingers. So they made her a trackball out of a basketball, and wrote games that use the wide swing of her arms as she rotated the basketball. It’s not perfect, but they were immersed and involved, and they visited with the family and they delivered a prototype. And no one will ever convince them that computer science is not social science, because outside the world of trivia we feed students in their freshman year, it certainly is.
Now people in the community call us. That’s how my students met David,
who was 43, suffered a stroke at age 27, and hadn’t been able to speak since. He communicated with his nurses by pointing to a sheet of paper that was taped to his wheelchair. It had letters, words, and short phrases, and after much practice, a nurse or therapist could almost decipher what he wanted to say. So our students transferred that sheet of paper to a tablet PC, and when David touches a word, the computer speaks it. How difficult is that? Easier than counting doughnuts. The night they delivered that system, David called me at home with his new voice and thanked me. And said he waited 15 years to speak on the phone. And the pictures I saw later of the event clearly showed students crying.
Every once in a while, a student will say “I can’t find a project,” and I tell them to read the newspaper or consult other news sources. That itself sounds banal but it’s not: right below the surface of a news item, there is most likely a problem to be solved. Find someone or something in trouble, and save it. That’s how we found the number-one killer of firefighters on the job: it’s not fire, smoke, or Dalmatian attack; it’s heart attack. And so now we have a system that monitors vital signs and displays the statistics on a 3D model of a fire scene as the firefighters traverse it.b
We have remote-controlled wheelchairs, videoconferencing for homebound and hospital-bound children, a light-and-sound system (the students call DISCO) that teaches cause-and-
b See http://www.sociallyrelevantcomputing.org /images/ pic17.jpg.
effect to autistic children, and many more systems constantly evolving. All of this technology and creative energy is at our fingertips, but to sample our craft in the popular literature, you would think we were cyber pets on one end, artificial intelligence on the other, and nothing useful in between.
So back to the textbooks and the freshman year. In the senior-level courses, you can see the difference between simply relaying a difficult concept (teachers know when that lightbulb goes off in a student’s head) and emotionalizing that concept (that’s a whole different look behind their eyes, and probably why teachers become teachers). How do we get that same reaction? It’s probably as much for me as for them that I want them to see computing as a craft for the greater good. I have to teach my students counting, so I will forego puppies and have them design a tamperproof voting system. When they learn two-dimensional arrays it will be to monitor the flow of pollution through Lake Erie. Databases? Not fish in a bowl but it will be drug interactions. My good friend Devika Subramanian at Rice University taught me how to use disaster evacuation planning to teach optimal paths and routing instead of using chess. I can’t find any of these in a textbook that teaches CS1, so I’ll have to invent them.
I know that writing a textbook is difficult. But so is teaching, and so is learning.
Further Reading
1. buckley, m. et al. benefits of using socially relevant projects in computer science and engineering education. in Proceedings of the Special Interest Group on Computer Science Education Conference, 2004; http://www.sociallyrelevantcomputing.org/ sigcse2004sociallyrelevantProjects.pdf.
2. buckley, m., schindler, k., kershner, h., and alphonce, c. using socially relevant projects in a capstone design course in computer engineering. in Proceedings of the American Society for Engineering Education Annual Conference, 2004; http://portal.acm.org/citation. cfm?id=1028174.971463.
3. nordlinger, n., subramanian, D., and buckley, m. socially relevant computing. in Proceedings of the Special Interest Group on Computer Science Education Conference, 2008; http://www.cs.rice. edu/~devika/sigcsefinal.pdf.
4. schindler, k., buckley, m., kershner, h., and alphonce, c. Partnering with social service organizations to develop socially relevant projects in computer science and engineering. in Proceedings of the International Conference on Engineering Education, 2004; http:// www.sociallyrelevantcomputing.org/icee2004.pdf.
Michael Buckley ( mikeb@cse.buffalo.edu) is the director of the center for socially relevant computing at the university of buffalo, ny.
copyright held by author.
30 communicAtionS of the Acm | APriL2009 | voL. 52 | no. 4
References:
http://www.sociallyrelevantcomputing.org/images/pic17.jpg
http://www.sociallyrelevantcomputing.org/images/pic17.jpg
http://www.sociallyrelevantcomputing.org/SIGCSE2004SociallyRelevantProjects.pdf
http://www.sociallyrelevantcomputing.org/SIGCSE2004SociallyRelevantProjects.pdf
http://portal.acm.org/citation.cfm?id=1028174.971463
http://portal.acm.org/citation.cfm?id=1028174.971463
http://www.cs.rice.edu/~devika/SIGCSEFinal.pdf
http://www.cs.rice.edu/~devika/SIGCSEFinal.pdf
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