Contributed Articles
Review Articles

58 Designing Games with a Purpose Data generated as a side effect of game play also solves computational problems and trains Al algorithms. By Luis von Ahn and Laura Dabbish

68 The Collaborative Organization of Knowledge

Why Wikipedia’s remarkable growth is sustainable.

By Diomidis Spinellis and Panagiotis Louridas

74 Computer Science and Game Theory The most dramatic interaction between computer science and game theory may involve game-theory pragmatics.

By Yoav Shoham

08/08 vol. 51 no. 8

Research Highlights

82 Technical Perspective

A Methodology for Evaluating Computer System Performance By William Pugh

83 Wake Up and Smell the Coffee: Evaluation Methodology for the 21st Century

By Stephen M. Blackburn, Kathryn S. McKinley, Robin Garner, Chris Hoffmann, Asjad M. Khan, Rotem Bentzur, Amer Diwan, Daniel Feinberg, Daniel Frampton, Samuel Z. Guyer, Martin Hirzel, Antony Hosking, Maria Jump, Han Lee, J. Eliot, B. Moss, Aashish Phansalkar, Darko Stefanovíc, Thomas VanDrunen, Daniel von Dincklage, and Ben Wiedermann

90 Technical Perspective Transactions are Tomorrow’s Loads and Stores

By Nir Shavit

91 Composable Memory Transactions By Tim Harris, Simon Marlow, Simon Peyton Jones, and Maurice Herlihy

about the cover: Ben Fry, doctoral graduate of the MIT Media Lab, took hundreds of actual images and responses from the gwap.com ESP Game and employed Processing to create the data visualization on this month’s cover. Aside from being one of the original initiators of the open source Processing project, his book Visualizing Data, was recently published by O’Reilly.

References:

http://gwap.com

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