1980s workstation class
by 1990.
• Computer classes die or
are overtaken by lower-
priced, more rapidly
evolving general-pur-
pose computers as the
less-expensive alterna-
tives operating alone,
combined into multiple
shared memory micro-
processors, and multi-
ple computer clusters.
Lower-priced platforms
result in more use and
substantially higher vol-
ume manufacture
thereby decreasing cost
while simultaneously
increasing performance 100,000
more rapidly than
higher-priced classes. 10,000
Computers can be
combined to form a sin-
gle, shared-memory com- 1,000
puter. A “multi” or
multiple CMOS micro- 100
processor, shared-memory
computer [ 2] displaced 10
bipolar minicomputers
circa 1990 and main-
1
frames circa 1995, and
formed the basic compo-
nent for supercomputers.
Price in 1000s of $s
Scalable, multiple
computers can be networked into arbitrarily
large computers to form
clusters that replace custom ECL and CMOS
vector supercomputers
beginning in the mid-
1990s simply because
arbitrarily large computers can be created. Clusters of multiprocessors were called constellations;
clusters using low latency and proprietary networks
are MPPs (massively parallel processors).
Generality always wins. A computer created for
a particular, specialized function, such as word processing or interpreting a language, and used for a
particular application is almost certain to be taken
over by a faster-evolving, general-purpose computer. The computer’s universality property allows
1.E+09
1.E+01
1.E+00
1.E+08
1.E+07
1.E+06
1.E+05
1.E+04
1.E+03
1.E+02
Consumer and Home Platforms
Wallet Caculator
Pocket Caculator
Handheld game (1989)
Home GameConsoles (1994)
Home PC (1977)
Personal Platforms
Prog. Desk/Pocket Calc, (19xx)
PC (1981)
Professional WS
Shared, Dept. Systems
Microcomputer (1982)
Minicomputer (1960)
SuperMinicomputer
Mini-mainframe
Centralized, Systems
Mainframe
Minisupercomputer
Supercomputer
Scalable Computing
Multis (1985)
Scalables
PDA (1995)
Portable, Laptop
Figure 2a. Computer classes
and their price range circa
2005.
any computer to take
on the function of
another, given sufficient
memory and interfaces.
SFF devices subsume personal computing functionality as they
take on the communications functions of the
PC (email and Web
browsing), given sufficient memory and
interfaces. SFF devices,
TVs, or kiosks accessing
supercomputers with
large stores, subsume
personal computing
functionality. The large
central stores retain personal information, photos, music, and video.
OVERVIEW OF THE BIRTH
0.1 AND DEATH OF THE
COMPUTER CLASSES
0.01 1951–2010
1940 1950 1960 1970 1980 1990 2000 2010 The named classes and
Year of introduction of the first, earliest or dominant computer forming a class their price range circa
2010 are given in Figure
2a. In 1986, David Nelson, the founder of Apollo
computer, and I posited that the price of a computer
was approximately $200 per pound [ 7]. Figure 2b
gives the introduction price and date of the first or
defining computer of a class.
Here, I will use the aspects of Bell’s Law described
previously and follow a timeline of the class formations beginning with the establishment of the first
computer classes (mainframe, supercomputer, shared
personal professional computers or workstations, and
minicomputers) using vacuum tubes, transistors, and
bipolar integrated circuits that continue through the
mid-1990s in the first period (1951–1990). In the second period beginning in 1971, the MOS microprocessor ultimately overtook bipolar by 1990 to
The specific characteristics
of the classes account for
the birth, growth, diminution, and demise of various
parts of the computer and
communications industry.
Figure 2b. Introduction price
versus date of the first or early
platforms to establish a computer class or lower-priced
sub-class originating from the
same company or industry.